![]() ![]() The Force requirements were adjusted following the initial story arc. The player also has a strength statistic for their party members dubbed "Force", with the party's Force needing to be a certain threshold to progress the story. Storyline quests, when completed, unlock optional harder versions of their battles. While the storyline characters are present in-game from the outset, other character variations and weapons are obtained through a gacha mechanic. ![]() An Arena mode added post-launch allowed a player's party to fight an opposing party created by another player, granting weapon and character enhancement rewards. The goal is to avoid obstacles and find coins within the time limit, with items granting buffs and enemies which will decrease the player score if Mama is hit. An alternate minigame was added post-launch which has players controlling the supporting character Mama in an autoscrolling side-scroller. The player is ranked based on points gained from defeating targets, impacting their reward. The shooter is locked to a horizontal axis, and being hit by projectiles from the targets will freeze them temporarily. ![]() Īt launch, Nier Reincarnation included a minigame where the player shoots at targets within a time limit. ![]() Battles can be performed manually or completed through an auto-battle function. Battles play out in real-time inside the memories with a party of three characters against enemies, with special attacks utilized by tapping icons on-screen when they have charged. In these memories, dubbed Weapon Stories, players experience the memories of those related to a weapon from a side-scrolling painting-like perspective, entering battles to correct errors in the memories. During this exploration, they come across Scarecrows which grant and upgrade weapons used to fight enemies within unlocked memories. The first is the current protagonist exploring different areas of the Cage with their companion. The player navigates different areas of the Cage in the company of ghost-like companions, entering statues called Scarecrows and reliving memories which play out as storybook-like narratives. The game covers multiple story arcs of varying length following different characters within the Cage. It's only a matter of time before someone gets the idea to bring the Cage and Library together.Nier Reincarnation is a role-playing video game set in the same universe as Nier and its sequel Nier: Automata, taking place at an unspecified time within an infinite area of towers dubbed the Cage. Despite Yoko Taro saying otherwise, someone would eventually find a way to connect Reincarnation with SINoALICE.For the Drakengard 3 collab, only Zero is released as playable, along with Mikhail as a Companion, while Fio and Akeha get Ones and Twos costumes, respectively in the gacha. Father Nier, on the other hand, is a costume for Argo. The Nier: Replicant collab releases Brother Nier (post-time skip), Kainé and Emil as playable in Reincarnation, while Weiss serves as a Companion unit. Slightly confirmed for both Nier and Drakengard 3 collab events as of the JPN server.If they do bring in Drakengard, it would also allow not just the second game, but Drakengard 3 to crossover (especially if both Zero and Caim shit-talk Nowe). While it's a given they'll have one with NieR: Automata, there will just as likely be one with Nier to allow players to recruit both Child and Adult Nier, if not even Father Nier.Future Crossovers with other Yoko Taro/Square-Enix Games ![]()
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